

# The pricelist is what you pay the player for breaking certain blocks This will create the nfig and the WurkItItems.txt files in the WurkIt folder. Simply place the jar in your plugins folder and reload your config. There is a placed buffer which keeps a rolling window of the blocks placed so once a block is placed on a square that square will not give any money until the buffer has been reset or when the window moves off the square. Players can't just place a block and then break it again for money. Anything from once a second to once a whenever the hell you want (in seconds!) Choose the frequency of when your players get paid. Also you can set the exact message that they see when they get paid. Choose if you want to display to the player that they have been paid for their recent activity on the server. Set a price for the blocks you want to and a default price for every other block your players may break. Also if you have a non ItemCraft server you can still use long grass, trap doors and dead bushes if you do want to make your players gardeners! LOL! I have changed the plugin to regenerate its WurkItItems.txt every time it starts up now so if you are unsure of what blocks are supported based on your server just check that. So if you have an ItemCraft server then these blocks will only use the default price along with all the other ItemCraft blocks. One thing to note however was that the way I made this compatible was to make it so if your server is an ItemCraft server then WurkIt's support for long grass, trap doors and dead bushes had to be taken away because currently they are not supported within ItemCraft. This plugin is now compatible with ItemCraft v 1.4.1 Please note that is compatible but not supported! What this means is that it will run without problems but you will not be able to set prices for custom blocks they will all just get the default price. Of course if you don't have permissions then you can still use WurkIt, all players will have all commands and will get paid and only Ops are given permission to reload the wurkit config with /wurkit -reload. You can now dictate who has control over the new commands and who gets paid using the famous Permissions plugin. Permissions 3.1.5 support has been added. Also the player can now use the price check command to turn on price checking then every block they right click will tell them how much the block is worth to them. All new player commands that allow the player to choose if they have the payday message displayed to them or not. All sorts of optimizations and bug fixes that you can read about in the changelog. Now if the payday task falls out of the scheduler it is automatically put back in the scheduler when a block is placed or broken so WurkIt should automatically recover itself if it does happen to break. I have reprogrammed the way that WurkIt uses the Bukkit scheduler to address the problems reported with the payday task stopping for some reason. This will help any admins that are wondering if the payday task is still firing correctly. Verbose will do what simple does as well as tell you how much each player got paid. Simple will just put a line in your server log every time the payday task fires. You can set debugType in the config file to either none, simple or verbose. Price set will not work for blocks that aren't in the WurkItItems.txt so ItemCraft blocks aren't supported and if you are running ItemCraft you wont be able to set the price of long grass, dead bushes or trapdoors. This will add the price to your price list or change the price of the block if its already in your config.

Just type /priceset and then right click the block you want to set the price of.

This allows an admin to set the price of a block in the config in game. So if some breaks 3 blocks valued at 1.5 they will get paid 5 dollars because 4.5 will get rounded up. You can still set prices like 1.5 but and whilst the pay is totaling it will add up to the decimal the rounding only occurs on payday.

BOSEconomy support now available! One thing to mention though is because BOSEconomy only supports adding whole numbers to bank accounts if you set a price to 0.1 for example the pay will always be rounded up.
